Semestral Indie Games
๐ Games crafted with soul, every six moons.
A solo indie studio creating experimental, emotional, and playable experiences from the heart of game development. Each project is a unique creature—imperfect, honest, and built around a strong core idea. We take risks, explore the strange, and tell stories through mechanics.
Currently working with Godot 4.4 and C#, with a strong focus on modular design, emergent narrative, and gameplay systems that speak for themselves.
๐ Made in Argentina
๐งช New games every six months (or at least, that's the spirit)
๐ฎ Raw games: original mechanics, heavy moods, meaningful choices
Featured Projects
๐ฉธ Final Fragment — A dark card-based rogue-lite about mutations, strategy, and fractured souls.
Follow our journey and see what strange creature is born under the next moon ๐